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Project Duration: Oct 18 2025 – Dec 3 2025

Unity Junior Programmer Pathway


Over 8 weeks of intensive development covering the official Unity Junior Programmer Pathway. A total of 14 games were produced across all units, testing core mechanics, UI, audio, and scene management.


Itch.io Profile · Unity Pathway Page


Developed for the pathway’s Publishing milestone. The brief called for a project featuring a counting mechanic, which was expanded into a delivery-style casual taxi game focused on vehicle physics.

Playable Embed

Key Features

  • Custom Vehicle Physics: Utilized Unity’s WheelCollider system to deliver realistic drivability and weight transfer rather than arcade/hoverboard movement.
  • Educational Assets: Built using low-poly environment and vehicle packs from Synty Studios via Unity’s educational license.
  • Core Loop: Passenger pickup and delivery loop integrated with time/counter mechanisms.

Playable Pathway Prototypes

The progression through each unit and challenge module in the pathway:

1. Player Control

2. Basic Gameplay

3. Sounds and Effects

4. Gameplay Mechanics

5. User Interface

6. Publishing & Data Management